Ludum Dare 53 - SpaceD: Space Delivery
Controls:
- Left/Right Arrows - Aim
- Hold Shift - Speeds up aiming
- Z key - Fire rocket
- X key - Explode rocket after launch
SpaceD delivers the most goods and cuts the most budgets. Why use crew or AI when you can just point and launch? Saves money, time, resources, and cleanup duty.
The object of the game is to launch the rocket and deliver goods by bouncing off of planets. Every planet only wants one good and if you match what they want you get a bonus. Extra bonuses are given if you combo off of planets into multiple deliveries and if you manage to deliver everything before you run out of attempts.
Features:
- 7 levels!
- An "Explode" button
All art, music, and programming done by myself during the game jam. Music made with Bosca Ceoil. Only outside piece was Kenney’s font “Kenney Pixel” and “Kenney Thick”. I supported them; you should too! https://kenney.itch.io/
Made in Godot 4.0
Status | Released |
Platforms | HTML5, Windows |
Author | kirbloid |
Genre | Puzzle |
Made with | Godot |
Tags | Ludum Dare 53, Physics, Space |
Links | Ludum Dare |
Comments
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Love it! This is a fun little physics-based puzzle/action game, and the space theme gets bonus points from me. Great job, kirbloid.